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Live and Direct Role Playing Game
$32.41
Ships from
Australia

Shipping options
Return policy
Refunds available: See booth/item description for details
Purchase protection
Payment options
PayPal accepted
PayPal Credit accepted
Venmo accepted
PayPal, MasterCard, Visa, Discover, and American Express accepted
Maestro accepted
Amazon Pay accepted
Nuvei accepted
Shipping options
Return policy
Refunds available: See booth/item description for details
Purchase protection
Payment options
PayPal accepted
PayPal Credit accepted
Venmo accepted
PayPal, MasterCard, Visa, Discover, and American Express accepted
Maestro accepted
Amazon Pay accepted
Nuvei accepted
Item traits
Category: | |
---|---|
Quantity Available: |
8 in stock |
Condition: |
New |
UPC: |
2370010514735 |
Brand: |
Ross Talsorian Games |
Gender: |
Unisex |
Age Level: |
Adult |
id: |
65587 |
Listing details
Shipping discount: |
No combined shipping offered |
---|---|
Price discount: |
5% off w/ $50.00 spent |
Posted for sale: |
More than a week ago |
Item number: |
1276166292 |
Item description
WHO TURNS YOU ON?
In the 21st century, no one and nothing has more effect on the people than the media, its creators, and its reporters. Military strength and economic might are hallmarks of nation-state and mega-corp alike, but it is influence -- the ability to shape perceptions, opinions, and even emotions of billions of people worldwide -- that ensures the power of the media. After all, it's larger than life, a projection of dreams and hopes for all to see and share....
Live and Direct flings you headfirst into this all-pervasive worldview, highlighting the Media role and its venues:
History of the mass media: From its 18th century origins to the most recent events in the DMS/Net 54 rivalry.
How media is disseminated: Watch radio and TV give way to screamsheets and braindance.
New Media character templates: War Correspondent, Social Reporter, Police Beat, Paparazzo, Propagandist, Tabloid Writer, and more.
The Media Campaign: Undergr
In the 21st century, no one and nothing has more effect on the people than the media, its creators, and its reporters. Military strength and economic might are hallmarks of nation-state and mega-corp alike, but it is influence the ability to shape perceptions, opinions, and even emotions of billions of people worldwide that ensures the power of the media. After all, its larger than life, a projection of dreams and hopes for all to see and share....
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- Live and Direct Role Playing Game
- 8 in stock
- Handling time 21 days.
- Returns/refunds accepted
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